Change Invocation Event
BugReporting.invocationEvents = [.shake, .screenshot]LCQBugReporting.invocationEvents = LCQInvocationEventShake | LCQInvocationEventScreenshot;BugReporting.setInvocationEvents(LuciqInvocationEvent.SHAKE, LuciqInvocationEvent.SCREENSHOT);BugReporting.setInvocationEvents(LuciqInvocationEvent.SHAKE, LuciqInvocationEvent.SCREENSHOT)BugReporting.setInvocationEvents([Luciq.invocationEvent.shake])BugReporting.setInvocationEvents(List<InvocationEvent> invocationEvents)//No Trigger
.none
//Shake
.shake
//Screenshot
.screenshot
//Two Finger Swipe Left
.twoFingersSwipeLeft
//Right Edge Pan
.rightEdgePan
//Floating Button
.floatingButton//No Trigger
LCQInvocationEventNone
//Shake
LCQInvocationEventShake
//Screenshot
LCQInvocationEventScreenshot
//Two Finger Swipe Left
LCQInvocationEventTwoFingersSwipeLeft
//Right Edge Pan
LCQInvocationEventRightEdgePan
//Floating Button
LCQInvocationEventFloatingButtonLast updated